With deep roots in education and entertainment, including our own successful game company, we have a deep appreciation for the power of games in learning.
We also know it’s a challenging power to use well. Not all games are good or fun, and game mechanics alone are no guarantee of engagement.
Instead, we see game design as the ultimate liberal art with its combination of design, story, art, science, technology and psychology. And we can draw on these elements separately or in combination to create different outcomes, from a learning experience with game-like feedback, to a gaming experience where learning objectives are expressed entirely as game mechanics.
Whether it’s groundbreaking games such as ESSI Money and Traders of Macquarie, or game-like experiences such as Triple P Community and Disney English Language Learning, this is how we develop serious games that engage audiences and promote effective learning.
- Mobile games
- Education games
Serious Games Case Studies
Financial Basics Foundation
Improving the financial literacy of Australian school students
Creating and recreating a financial literacy game that stands the test of time, and has students playing it on the weekend!View case study